Your goal is to destroy or trap an invisible opponent on a 6x6 game board.
You compete against the Android, each controlling a flying saucer while unaware of the other's location.
Every game turn consists of two distinct phases.
First, the movement phase: you can move 0 to 3 squares in any direction, avoiding destroyed squares.
Second, the shooting phase: fire in a straight line across any number of squares. If the target square is unoccupied, it becomes destroyed.
Destroyed squares become permanently unavailable for both movement and shooting.
A player wins by either destroying or completely blocking their opponent.
Outsmart your opponent—or rely on sheer luck!

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