Discover the latest updates and exciting developments for Elden Ring Nightreign, the highly anticipated spin-off from FromSoftware's acclaimed series. Dive into the details below!
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⚫︎ As the release date for Elden Ring: Nightreign draws closer, FromSoftware has introduced a new playable character, Raider, in a thrilling trailer released on April 15 via Twitter (X). Raider, portrayed as an aging Viking wielding a formidable axe, demonstrates his prowess in combat by single-handedly defeating a dragon. The trailer also showcases his unique ability to summon a massive monolith block, which can create elevated platforms for aiding allies, especially ranged characters, and giving Raider a strategic advantage in aerial attacks.
Read more: Elden Ring Nightreign Raider is an Axe-Swinging, Ale Drinking, Dragon Uppercutting Playable Character (Game8)
⚫︎ FromSoftware has unveiled a new trailer featuring Duchess, one of the eight pre-determined playable characters in Elden Ring: Nightreign. Unlike its predecessor, this game opts for a selection of fixed characters rather than a customizable one, with four of them already revealed to the public.
Read more: Elden Ring Nightreign Reveals New Duchess Character (Game Rant)
⚫︎ Fans eagerly awaiting Elden Ring: Nightreign will be excited to learn that the game will feature iconic bosses from previous FromSoftware titles. However, according to director Junya Ishizaki in an interview with GameSpot, these familiar foes are included primarily for gameplay purposes, not for deep lore connections.
Read more: Elden Ring Nightreign Brings Dark Souls Bosses Back, Just Don't Think Too Hard About the Lore Implications (Game8)
⚫︎ In PC Gamer Magazine Issue 405, director Junya Ishizaki shared that Elden Ring: Nightreign will include procedurally generated elements like volcanoes, swamps, and forests. These dynamic changes aim to ensure that no two playthroughs are the same, as reported by GamesRadar.
Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same (Game8)
⚫︎ Elden Ring: Nightreign director Junya Ishizaki explained in a recent PC Gamer interview that the game's roguelike elements were not added to follow industry trends but evolved naturally during development. The focus was on condensing the RPG experience into a more focused gameplay loop.
Read more: Elden Ring Nightreign went roguelike as the focus was "condensing" the RPG experience down, not because FromSoftware was "chasing a trend" (GamesRadar)
⚫︎ Kadokawa has launched Elden Ring: Become Lord II, the concluding volume of the full-color visual comic series. Priced at 3,300 yen (approximately $21.45), it's available for purchase on platforms such as Book Walker and Amazon Japan, wrapping up the Become Lord narrative that began with its first volume in June 2024.
Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline (Siliconera)
⚫︎ The demand for early access to Elden Ring: Nightreign is skyrocketing, and scalpers are cashing in. As FromSoftware sends out confirmation emails for its limited Network Test, scheduled for February 11, listings for test access are already popping up on eBay. Some sellers are using screenshots of the confirmation emails as proof of access, even though actual codes haven't been distributed yet. The Network Test offers fans a sneak peek at this standalone multiplayer survival action RPG set in the Elden Ring universe.
Read more: Elden Ring Nightreign Network Test Confirmations Sent Out, Immediately Scalped (The Gamer)
⚫︎ Bandai Namco and FromSoftware have opened registration for the Elden Ring: Nightreign closed network test, which will run from February 14 to 16 on PlayStation 5 and Xbox Series X|S.
Read more: Elden Ring Nightreign closed network test registration now available (Gematsu)
⚫︎ A dedicated Elden Ring player, known as chickensandwich420, has pledged to battle Messmer from the upcoming Shadow of the Erdtree DLC every day with a different weapon and without taking a hit until Elden Ring: Nightreign launches. Initially, the plan was to tackle bosses from all FromSoftware games, but due to time constraints, the focus shifted to Messmer, as shared with TheGamer.
Read more: An Elden Ring player has promised to fight Messmer every day with a new weapon until FromSoftware releases Elden Ring: Nightreign (PC Gamer)
⚫︎ Elden Ring: Nightreign will not feature the iconic player messaging system from previous FromSoftware titles, confirmed director Junya Ishizaki in an interview with IGN Japan. Instead, while players will see the ghosts of others, the ability to leave messages on the floor has been omitted due to the game's session-based structure, where each playthrough lasts around 40 minutes. Set in the procedurally generated realm of Limveld, Nightreign introduces a roguelike format with a three-day progression system and co-op gameplay for up to three players.
Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason (PCGamesN)
⚫︎ In an interview with Famitsu, game director Junya Ishizaki disclosed that Elden Ring: Nightreign will feature a select number of enemies from the Dark Souls series. These enemies will enhance the thematic chaos introduced by the Night King. Additionally, the game will offer eight distinct playable characters, each with unique abilities and backstories. A new progression system will evolve the world over three virtual days, introducing map changes, new events, enemies, and points of interest. Players will be aided by the Spectral Hawk, a companion designed to help navigate the evolving landscape.
Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series (Mp1st)
⚫︎ Elden Ring: Nightreign will support both single-player and three-player co-op modes, but will not include two-player gameplay. Director Junya Ishizaki confirmed in an interview with IGN that the game is designed specifically for solo or trio play, with no option for duos. Players can team up in groups of three to tackle bosses during the upcoming network test in early 2025.
Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo (VGC)
⚫︎ Bandai Namco and FromSoftware have officially announced that registration for the Elden Ring: Nightreign Network Test will open on January 10, 2025. The test will be available on PS5 and Xbox Series X|S, with the test scheduled for the following month.
Read more: Registration for the ELDEN RING NIGHTREIGN Network Test will open on January 10, 2025 (Elden Ring Official X Account)