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Till you Last: Safe Zone

Till you Last: Safe Zone

  • CategoryStrategy
  • Version0.1.2
  • Size87.7 MB
  • Developerboypipz
  • UpdateApr 29,2025
Rate:3.1
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  • Application Description

Dive into the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator! Now in EARLY ACCESS, we extend our heartfelt thanks for your unwavering support!

Experience a casual yet realistic endless defense game where you can build your base, manage units, and incorporate survival elements into a dynamic sandbox simulator. Transform your zone into a safe fortress, rescue civilians, and decide their fate—whether to integrate them into your population or evacuate them for ultimate safety. Enhance the quality of life for your inhabitants, and strategically eliminate foes and infected using a diverse range of units, air and land vehicles (work in progress), buildings, and weapons. Navigate through randomized events (work in progress) spanning from minor disruptions to catastrophic disasters, all manageable from the convenience of your mobile device!

Enjoy SANDBOX Gameplay at Your Fingertips! Drawing inspiration from survival colony games, real-time strategy, and sandbox simulations on PC, our game introduces survival elements to enrich your mobile gaming experience.

To ensure optimal performance, here are the minimum device specifications:

  • DEVICE: Oppo A5S or an equivalent or better model
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

v0.1 Released: Embark on an endless defense journey with outpost/base building, survival RTS sandbox features. Manage units and buildings with intuitive logic. Face an escalating zombie horde that gets faster with each kill. Oversee civilian, worker, and builder management, along with resource collection systems. Save your units, buildings, and resources. Utilize the trusty main sentry gun with level upgrades, navigate a simple basic research tree, and command your units with a tactical system.

WIP v0.2 to be Released: We're working on bug fixes and need your input to improve early features. Look forward to introducing civilian and military vehicles, random interactive events like civilian rescue bus crashes, helicopter crashes, plane crashes, and essential resource drops. Enhancements to the main sentry gun upgrades and features are on the way, along with collecting player suggestions for future improvements.

Not Started Yet v0.3 Release: Future updates will include more bug fixes, civilian & VIP rescue operations, expeditions, in-depth research trees and upgrades, unit gears and individual customization, explosives like artillery, grenade launchers, and rockets, man/unmanned emplacements, and a population mood system reflecting happiness and sadness.

Not Started Yet v0.4 Release: Further sandbox options will be available, including grid size adjustments, starting units and resources, enemy variants and otherworldly species, improved enemy pathing and logic, human raiders, and a unit cover system.

Not Started Yet v0.5 Release: We'll focus on art and animation improvements/reworks, FPS performance optimization, and random events during expeditions.

Not Started Yet v0.6 Release: Expect a weather system, day and night cycle system, quarantine facilities, and an infection system.

Misc. Features to be Implemented: Unit and theme customizations and more innovative features are on the horizon!

Rest assured, the project won't be considered finished until I am fully satisfied with it. Thank you for your continued support!

Known Issues/Bugs:

  • Walls/Defenses may appear doubled or tripled after loading a saved game, making them super ultra sturdy.
  • Zombies/Infected become super fast after 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the main menu is under investigation but not a current priority.
  • The game has a fairly large install size due to uncompressed frames from GIFs used for smooth and clear how-to-play animations.
  • (Priority) Rescued survivors in holding may disappear when continuing a saved game; the current workaround is to evacuate them on the chopper before quitting or exiting the game.
  • Already dead single units may appear alive upon continuing a saved game.
  • Worker and builder counts may reset to 4/5 upon continuing a saved game.
  • Builders might get stuck on building something invisible but can still follow the latest build and unbuild commands.
  • Builders can get stuck between built walls; use the finger tool in utilities options to interact with the units.
  • Workers may wander off; toggle the collection tool to redirect them to work.
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
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