
With its recent open beta concluded, Mech BREAK's developers are evaluating whether to grant players immediate access to all mechs. Discover how the team is incorporating player input and exploring potential changes.

The multiplayer mech title Mecha BREAK wrapped up its open beta on March 16, collecting insights from participants. During the test, player counts surpassed 300,000, and the game now ranks among Steam's top five most wishlisted titles.
Amazing Seasun, the Chinese studio behind the project, is exploring adjustments based on feedback. Potential changes include revising how Break Strikers (mechs) are acquired and tweaking module implementation in 3v3 and 6v6 competitive modes. The team remains committed to a live service framework, viewing it as crucial for the game's long-term success.
Initially, the beta restricted players to a single Break Striker, requiring them to grind matches for in-game currency to unlock others. Acquiring all 12 mechs would demand significant playtime, prompting reconsideration of the progression system.
For a detailed breakdown of the gameplay experience, refer to our Mecha BREAK Open Beta review by following the link below.